Oil Ocean Zone
Версия от 10:56, 30 мая 2011; Red TF (обсуждение | вклад) (Новая страница: «{{LevelBob | levelscreen=oilocean.png | levelno=Седьмой | game=Sonic the Hedgehog 2 | acts=2 | theme1=индустриальная | theme1category= Уров...»)
Шаблон:LevelBob Oil Ocean Zone - седьмой уровень игры Sonic 2.
Содержание
Instruction Manual Description
« | Robotnik's refineries are pumping at full steam. Crude oil has turned the ocean black! Can Sonic keep his footing on the slippery catwalks and bursting steam vents? | » |
—Мануал к US версии Sonic 2, стр. 15 |
Комментарий Sonic Team (из руководства к Sonic Jam)
« | This stage was made by Tom on the SOA staff, it was amazing what could be made with the Mega Drive at the time. But if the Sonicness of it wasn't coming through, sometimes the artist had a taste for darker color schemes, we would fix up certain pieces of it. | » |
—Юджи Нака |
Враги
- Octus - Бадник-осьминог, стреляющей ракетой в Соника при его приближении.
- Aquis - Летающие механические морские коньки, стреляющие в Соника шариками нефти.
Техническая информация
Offset | Description |
---|---|
0A | Oil Ocean Zone level value |
$2CE2 | OOZ Palette (0E) |
$CC66 | OOZ layer deformation info |
$400C8 | OOZ animated pattern load cue (4) |
$405B6 | OOZ misc sprite mappings (empty) |
$420E8 | HPZ/OOZ object debug list |
$45100 | OOZ primary 16x16 collision index |
$47404 | OOZ act 1 level layout |
$47784 | OOZ act 2 level layout |
$A3364 | OOZ 16x16 block mappings |
$A4204 | OOZ main level patterns |
$A6384 | OOZ 128x128 block mappings |
$E5260 | OOZ act 1 ring locations |
$E5422 | OOZ act 2 ring locations |
$E8DA0 | OOZ act 1 sprite locations |
$E9214 | OOZ act 2 sprite locations |
Technical notes
Oil Ocean's "sinking pool" mechanic was reused in Marble Garden Zone, though it's not nearly as expansive there.
In this zone, the ground is supported by numerous small pillars that extend down to the oil, but not all the way. Because of this, the player can Spin Dash in the oil while standing against one of these pillars to go under it. In this way, it's possible to travel at the very bottom across the whole stage.